A collective list of the changes made for every update on Medieval Unlimited! The newest changelog will be at the top for ease of viewing.
Special thanks to the development team for helping make these updates possible!
Credits
Update BETA V3.0.5 - Geopol & Polish Update
This massive update introduces countless new features, bug fixes, and quality of life improvements to Medieval Unlimited and officially pushes the server into the first stage of Beta!
What's New?
- Map regenerated with huge QoL pass fixing various bugs plus brand new features on the map - including PURE CARBON! All buildings within Kingdom lands have been ported to the new version!
- In-depth changes to Kingdom with a geo-political approach. Claim large areas of land and group together with your vassals under one Nation to conquer Vermance!
- Vanilla clients are now able to play without the need for the modpack (still recommended)!
- Modpack is officially migrated to Curseforge + tons of immersive additions!
- New furniture and decorations with unique features like storage, trash, and more!
- Random Fast Travel (RTP) instead of designated warp locations!
- New Lamellar Armor Set and Vendel Helm!
- Countless balancing changes, bug fixes, and QoL improvements!
- and MUCH MORE!
General:
- Fixed catastrophic bug causing vanilla client to see null models and textures
- Fixed catastrophic bug causing resourcepack loading to be extremely slow on vanilla client