A collective list of the changes made for every update on Medieval Unlimited! The newest changelog will be at the top for ease of viewing.
Special thanks to the development team for helping make these updates possible!
Credits
Update V3.0.3 - RPG & PVE Update
General:
- Blocked hostile humans from spawning in the Bilány region
- Added 42 new auto-messages and removed conflicting information
- Updated and simplified General and Kingdom Rules list to reflect gameplay changes
- Added SkillsTree plugin. SkillsTree allows players to improve their character's capabilities by completing Achievements. Play your way and upgrade your character how you want
- Added MedievalRaids plugin. MedievalRaids will randomly select Kingdoms to be raided by groups of mobs (NIGHT RAIDS!)
- Updated the currency-symbol from $ to ⛁ for all currency displays including Kingdoms
Kingdoms:
- Disabled Nations (to be replaced with an alternative mechanic)
- Enabled 7 day (IRL TIME) Invasion protection for NEW KINGDOMS
- Enabled Warfare Event for weekends. Players will NOT be able to be PvP or invade/ransack on week days
- PvP is now disabled on weekdays except for in the duels arena or outpost events
- Added new mechanic: Kingdom Recruitment. Recruit NPCs for your Kingdom with Contracts
- Added Minstrel NPC. Minstrel can play music of your choice to all players within a local area
- Added Falchion and Karlov Guard NPC. Guard will defend you and your lands from predators, hostiles, and players that attack you. You can command the guard to stand still or walk around within a radius of their spawn area