Kingdoms have the ability to hire their very own citizens with unique features and capabilities.
Each type of NPC is divided into one of three categories. Garrison, Barracks, or Quarters. Each type of category can only hold so much active citizens at once. The max amount of each category will expand as more types of NPCs are added!
View more about each category and citizen below.
Each Kingdom has a Garrison where all Guards live. Guards are dynamic NPCs capable of passively defend you or your lands against hostiles or predators. Guards can be told to stand still or wander around, and will always stay near their original spawn point, allowing you to set your Guards to protect specific areas.
Guards are also extremely useful for defend your Kingdom against Raids.
Garrisons can have a max of 5 Guards at once.
Quarters are where all common NPCs live within a Kingdom. Kingdoms can only have a certain amount in their quarters at once, so be sure to pick and choose who is the most important for your Kingdom!
Quarters can have a max of 2 Commoners at once.
